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Global 3D Animation Market Size, Status And Forecast 2022

Published on: Jan 2018 | From USD $3300 | Published By: QY RESEARCH | Number Of Pages: 91

This report studies the global 3D Animation market, analyzes and researches the 3D Animation development status and forecast in United States, EU, Japan, China, India and Southeast Asia. This report focuses on the top players in global market, like

Autodesk, Inc.

Corel Corporation

Zco Corporation

Adobe Systems Incorporated

NVIDIA Corporation

Pixologic, Inc.

Side Effects Software Inc.

The Foundry VisionMongers Ltd.

Maxon Computer

NewTek, Inc.



Market segment by Regions/Countries, this report covers

United States

EU

Japan

China

India

Southeast Asia



Market segment by Type, the product can be split into

3D Modeling

Motion Graphics

3D Rendering

Visual Effects



Market segment by Application, 3D Animation can be split into

Media & Entertainment

Architecture & Construction

Education & Academics

Manufacturing

Healthcare & Lifesciences

Government & Defense

Others



If you have any special requirements, please let us know and we will offer you the report as you want.





Table of Contents



Global 3D Animation Market Size, Status and Forecast 2022

1 Industry Overview of 3D Animation

1.1 3D Animation Market Overview

1.1.1 3D Animation Product Scope

1.1.2 Market Status and Outlook

1.2 Global 3D Animation Market Size and Analysis by Regions

1.2.1 United States

1.2.2 EU

1.2.3 Japan

1.2.4 China

1.2.5 India

1.2.6 Southeast Asia

1.3 3D Animation Market by Type

1.3.1 3D Modeling

1.3.2 Motion Graphics

1.3.3 3D Rendering

1.3.4 Visual Effects

1.4 3D Animation Market by End Users/Application

1.4.1 Media & Entertainment

1.4.2 Architecture & Construction

1.4.3 Education & Academics

1.4.4 Manufacturing

1.4.5 Healthcare & Lifesciences

1.4.6 Government & Defense

1.4.7 Others



2 Global 3D Animation Competition Analysis by Players

2.1 3D Animation Market Size (Value) by Players (2016 and 2017)

2.2 Competitive Status and Trend

2.2.1 Market Concentration Rate

2.2.2 Product/Service Differences

2.2.3 New Entrants

2.2.4 The Technology Trends in Future



3 Company (Top Players) Profiles

3.1 Autodesk, Inc.

3.1.1 Company Profile

3.1.2 Main Business/Business Overview

3.1.3 Products, Services and Solutions

3.1.4 3D Animation Revenue (Value) (2012-2017)

3.1.5 Recent Developments

3.2 Corel Corporation

3.2.1 Company Profile

3.2.2 Main Business/Business Overview

3.2.3 Products, Services and Solutions

3.2.4 3D Animation Revenue (Value) (2012-2017)

3.2.5 Recent Developments

3.3 Zco Corporation

3.3.1 Company Profile

3.3.2 Main Business/Business Overview

3.3.3 Products, Services and Solutions

3.3.4 3D Animation Revenue (Value) (2012-2017)

3.3.5 Recent Developments

3.4 Adobe Systems Incorporated

3.4.1 Company Profile

3.4.2 Main Business/Business Overview

3.4.3 Products, Services and Solutions

3.4.4 3D Animation Revenue (Value) (2012-2017)

3.4.5 Recent Developments

3.5 NVIDIA Corporation

3.5.1 Company Profile

3.5.2 Main Business/Business Overview

3.5.3 Products, Services and Solutions

3.5.4 3D Animation Revenue (Value) (2012-2017)

3.5.5 Recent Developments

3.6 Pixologic, Inc.

3.6.1 Company Profile

3.6.2 Main Business/Business Overview

3.6.3 Products, Services and Solutions

3.6.4 3D Animation Revenue (Value) (2012-2017)

3.6.5 Recent Developments

3.7 Side Effects Software Inc.

3.7.1 Company Profile

3.7.2 Main Business/Business Overview

3.7.3 Products, Services and Solutions

3.7.4 3D Animation Revenue (Value) (2012-2017)

3.7.5 Recent Developments

3.8 The Foundry VisionMongers Ltd.

3.8.1 Company Profile

3.8.2 Main Business/Business Overview

3.8.3 Products, Services and Solutions

3.8.4 3D Animation Revenue (Value) (2012-2017)

3.8.5 Recent Developments

3.9 Maxon Computer

3.9.1 Company Profile

3.9.2 Main Business/Business Overview

3.9.3 Products, Services and Solutions

3.9.4 3D Animation Revenue (Value) (2012-2017)

3.9.5 Recent Developments

3.10 NewTek, Inc.

3.10.1 Company Profile

3.10.2 Main Business/Business Overview

3.10.3 Products, Services and Solutions

3.10.4 3D Animation Revenue (Value) (2012-2017)

3.10.5 Recent Developments



4 Global 3D Animation Market Size by Type and Application (2012-2017)

4.1 Global 3D Animation Market Size by Type (2012-2017)

4.2 Global 3D Animation Market Size by Application (2012-2017)

4.3 Potential Application of 3D Animation in Future

4.4 Top Consumer/End Users of 3D Animation



5 United States 3D Animation Development Status and Outlook

5.1 United States 3D Animation Market Size (2012-2017)

5.2 United States 3D Animation Market Size and Market Share by Players (2016 and 2017)



6 EU 3D Animation Development Status and Outlook

6.1 EU 3D Animation Market Size (2012-2017)

6.2 EU 3D Animation Market Size and Market Share by Players (2016 and 2017)



7 Japan 3D Animation Development Status and Outlook

7.1 Japan 3D Animation Market Size (2012-2017)

7.2 Japan 3D Animation Market Size and Market Share by Players (2016 and 2017)



8 China 3D Animation Development Status and Outlook

8.1 China 3D Animation Market Size (2012-2017)

8.2 China 3D Animation Market Size and Market Share by Players (2016 and 2017)



9 India 3D Animation Development Status and Outlook

9.1 India 3D Animation Market Size (2012-2017)

9.2 India 3D Animation Market Size and Market Share by Players (2016 and 2017)



10 Southeast Asia 3D Animation Development Status and Outlook

10.1 Southeast Asia 3D Animation Market Size (2012-2017)

10.2 Southeast Asia 3D Animation Market Size and Market Share by Players (2016 and 2017)



11 Market Forecast by Regions, Type and Application (2017-2022)

11.1 Global 3D Animation Market Size (Value) by Regions (2017-2022)

11.1.1 United States 3D Animation Revenue and Growth Rate (2017-2022)

11.1.2 EU 3D Animation Revenue and Growth Rate (2017-2022)

11.1.3 Japan 3D Animation Revenue and Growth Rate (2017-2022)

11.1.4 China 3D Animation Revenue and Growth Rate (2017-2022)

11.1.5 India 3D Animation Revenue and Growth Rate (2017-2022)

11.1.6 Southeast Asia 3D Animation Revenue and Growth Rate (2017-2022)

11.2 Global 3D Animation Market Size (Value) by Type (2017-2022)

11.3 Global 3D Animation Market Size by Application (2017-2022)



12 3D Animation Market Dynamics

12.1 3D Animation Market Opportunities

12.2 3D Animation Challenge and Risk

12.2.1 Competition from Opponents

12.2.2 Downside Risks of Economy

12.3 3D Animation Market Constraints and Threat

12.3.1 Threat from Substitute

12.3.2 Government Policy

12.3.3 Technology Risks

12.4 3D Animation Market Driving Force

12.4.1 Growing Demand from Emerging Markets

12.4.2 Potential Application



13 Market Effect Factors Analysis

13.1 Technology Progress/Risk

13.1.1 Substitutes

13.1.2 Technology Progress in Related Industry

13.2 Consumer Needs Trend/Customer Preference

13.3 External Environmental Change

13.3.1 Economic Fluctuations

13.3.2 Other Risk Factors



14 Research Finding/Conclusion



15 Appendix

Methodology

Analyst Introduction

Data Source





List of Tables and Figures



Figure 3D Animation Product Scope

Figure Global 3D Animation Market Size (Million USD) (2012-2017)

Table Global 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure Global 3D Animation Market Share by Regions in 2016

Figure United States 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure EU 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure Japan 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure China 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure India 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure Southeast Asia 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Figure Global 3D Animation Market Share by Type in 2016

Figure 3D Modeling Market Size (Million USD) and Growth Rate (2012-2017)

Figure Motion Graphics Market Size (Million USD) and Growth Rate (2012-2017)

Figure 3D Rendering Market Size (Million USD) and Growth Rate (2012-2017)

Figure Visual Effects Market Size (Million USD) and Growth Rate (2012-2017)

Figure Global 3D Animation Market Share by Application in 2016

Table Key Downstream Customer in Media & Entertainment

Figure 3D Animation Market Size (Million USD) and Growth Rate in Media & Entertainment (2012-2017)

Table Key Downstream Customer in Architecture & Construction

Figure 3D Animation Market Size (Million USD) and Growth Rate in Architecture & Construction (2012-2017)

Table Key Downstream Customer in Education & Academics

Figure 3D Animation Market Size (Million USD) and Growth Rate in Education & Academics (2012-2017)

Table Key Downstream Customer in Manufacturing

Figure 3D Animation Market Size (Million USD) and Growth Rate in Manufacturing (2012-2017)

Table Key Downstream Customer in Healthcare & Lifesciences

Figure 3D Animation Market Size (Million USD) and Growth Rate in Healthcare & Lifesciences (2012-2017)

Table Key Downstream Customer in Government & Defense

Figure 3D Animation Market Size (Million USD) and Growth Rate in Government & Defense (2012-2017)

Table Key Downstream Customer in Others

Figure 3D Animation Market Size (Million USD) and Growth Rate in Others (2012-2017)

Table 3D Animation Market Size (Million USD) by Players (2016 and 2017)

Figure 3D Animation Market Size Share by Players in 2016

Figure 3D Animation Market Size Share by Players in 2017

Table Autodesk, Inc. Basic Information List

Table 3D Animation Business Revenue (Million USD) of Autodesk, Inc. (2012-2017)

Figure Autodesk, Inc. 3D Animation Business Revenue Market Share in 2016

Table Corel Corporation Basic Information List

Table 3D Animation Business Revenue (Million USD) of Corel Corporation (2012-2017)

Figure Corel Corporation 3D Animation Business Revenue Market Share in 2016

Table Zco Corporation Basic Information List

Table 3D Animation Business Revenue (Million USD) of Zco Corporation (2012-2017)

Figure Zco Corporation 3D Animation Business Revenue Market Share in 2016

Table Adobe Systems Incorporated Basic Information List

Table 3D Animation Business Revenue (Million USD) of Adobe Systems Incorporated (2012-2017)

Figure Adobe Systems Incorporated 3D Animation Business Revenue Market Share in 2016

Table NVIDIA Corporation Basic Information List

Table 3D Animation Business Revenue (Million USD) of NVIDIA Corporation (2012-2017)

Figure NVIDIA Corporation 3D Animation Business Revenue Market Share in 2016

Table Pixologic, Inc. Basic Information List

Table 3D Animation Business Revenue (Million USD) of Pixologic, Inc. (2012-2017)

Figure Pixologic, Inc. 3D Animation Business Revenue Market Share in 2016

Table Side Effects Software Inc. Basic Information List

Table 3D Animation Business Revenue (Million USD) of Side Effects Software Inc. (2012-2017)

Figure Side Effects Software Inc. 3D Animation Business Revenue Market Share in 2016

Table The Foundry VisionMongers Ltd. Basic Information List

Table 3D Animation Business Revenue (Million USD) of The Foundry VisionMongers Ltd. (2012-2017)

Figure The Foundry VisionMongers Ltd. 3D Animation Business Revenue Market Share in 2016

Table Maxon Computer Basic Information List

Table 3D Animation Business Revenue (Million USD) of Maxon Computer (2012-2017)

Figure Maxon Computer 3D Animation Business Revenue Market Share in 2016

Table NewTek, Inc. Basic Information List

Table 3D Animation Business Revenue (Million USD) of NewTek, Inc. (2012-2017)

Figure NewTek, Inc. 3D Animation Business Revenue Market Share in 2016

Table Global 3D Animation Market Size (Million USD) by Type (2012-2017)

Figure Global 3D Animation Market Size Share by Type in 2012

Figure Global 3D Animation Market Size Share by Type in 2013

Figure Global 3D Animation Market Size Share by Type in 2014

Figure Global 3D Animation Market Size Share by Type in 2015

Figure Global 3D Animation Market Size Share by Type in 2016

Figure Global 3D Animation Market Size Share by Type in 2017

Table Global 3D Animation Market Size (Million USD) by Application (2012-2017)

Figure Global 3D Animation Market Size (Million USD) by Application in 2012

Figure Global 3D Animation Market Size (Million USD) by Application in 2013

Figure Global 3D Animation Market Size (Million USD) by Application in 2014

Figure Global 3D Animation Market Size (Million USD) by Application in 2015

Figure Global 3D Animation Market Size (Million USD) by Application in 2016

Figure Global 3D Animation Market Size (Million USD) by Application in 2017

Table Top Consumer/End Users of 3D Animation

Figure United States 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Table United States 3D Animation Market Size (Million USD) by Players (2012-2017)

Figure United States 3D Animation Market Size Share by Players in 2016

Figure United States 3D Animation Market Size Share by Players in 2017

Figure EU 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Table EU 3D Animation Market Size (Million USD) by Players (2012-2017)

Figure EU 3D Animation Market Size Share by Players in 2016

Figure EU 3D Animation Market Size Share by Players in 2017

Figure Japan 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Table Japan 3D Animation Market Size (Million USD) by Players (2012-2017)

Figure Japan 3D Animation Market Size Share by Players in 2016

Figure Japan 3D Animation Market Size Share by Players in 2017

Figure China 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Table China 3D Animation Market Size (Million USD) by Players (2012-2017)

Figure China 3D Animation Market Size Share by Players in 2016

Figure China 3D Animation Market Size Share by Players in 2017

Figure India 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Table India 3D Animation Market Size (Million USD) by Players (2012-2017)

Figure India 3D Animation Market Size Share by Players in 2016

Figure India 3D Animation Market Size Share by Players in 2017

Figure Southeast Asia 3D Animation Market Size (Million USD) and Growth Rate by Regions (2012-2017)

Table Southeast Asia 3D Animation Market Size (Million USD) by Players (2012-2017)

Figure Southeast Asia 3D Animation Market Size Share by Players in 2016

Figure Southeast Asia 3D Animation Market Size Share by Players in 2017

Figure Global 3D Animation Market Size (Million USD) by Regions (2017-2022)

Table Global 3D Animation Market Size (Million USD) by Regions (2017-2022)

Figure Global 3D Animation Market Size Share by Regions in 2017

Figure Global 3D Animation Market Size Share by Regions in 2022

Figure United States 3D Animation Revenue (Million USD) and Growth Rate (2017-2022)

Figure EU 3D Animation Revenue (Million USD) and Growth Rate (2017-2022)

Figure Japan 3D Animation Revenue (Million USD) and Growth Rate (2017-2022)

Figure China 3D Animation Revenue (Million USD) and Growth Rate (2017-2022)

Figure India 3D Animation Revenue (Million USD) and Growth Rate (2017-2022)

Figure Southeast Asia 3D Animation Revenue (Million USD) and Growth Rate (2017-2022)

Table Global 3D Animation Market Size (Million USD) by Type (2017-2022)

Figure Global 3D Animation Market Size Share by Type in 2017

Figure Global 3D Animation Market Size Share by Type in 2022

Table Global 3D Animation Market Size (Million USD) by Application (2017-2022)

Figure Global 3D Animation Market Size (Million USD) by Application in 2017

Figure Global 3D Animation Market Size (Million USD) by Application in 2022

SECONDARY RESEARCH
Secondary Research Information is collected from a number of publicly available as well as paid databases. Public sources involve publications by different associations and governments, annual reports and statements of companies, white papers and research publications by recognized industry experts and renowned academia etc. Paid data sources include third party authentic industry databases.

PRIMARY RESEARCH
Once data collection is done through secondary research, primary interviews are conducted with different stakeholders across the value chain like manufacturers, distributors, ingredient/input suppliers, end customers and other key opinion leaders of the industry. Primary research is used both to validate the data points obtained from secondary research and to fill in the data gaps after secondary research.

MARKET ENGINEERING
The market engineering phase involves analyzing the data collected, market breakdown and forecasting. Macroeconomic indicators and bottom-up and top-down approaches are used to arrive at a complete set of data points that give way to valuable qualitative and quantitative insights. Each data point is verified by the process of data triangulation to validate the numbers and arrive at close estimates.

EXPERT VALIDATION
The market engineered data is verified and validated by a number of experts, both in-house and external.

REPORT WRITING/ PRESENTATION
After the data is curated by the mentioned highly sophisticated process, the analysts begin to write the report. Garnering insights from data and forecasts, insights are drawn to visualize the entire ecosystem in a single report.

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