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Movies And Entertainment In The United States

Published on: Aug 2016 | From USD $350 | Published By: MARKETLINE REPORTS | Number Of Pages: 45

Movies and Entertainment in the United States

Summary
Movies and Entertainment in the United States industry profile provides top-line qualitative and quantitative summary information including: market size (value 2011-15, and forecast to 2020). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Key Findings
 Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the movies and entertainment market in the United States

 Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the movies and entertainment market in the United States

 Leading company profiles reveal details of key movies and entertainment market players' global operations and financial performance

 Add weight to presentations and pitches by understanding the future growth prospects of the United States movies and entertainment market with five year forecasts

Synopsis
Essential resource for top-line data and analysis covering the United States movies and entertainment market. Includes market size and segmentation data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Reasons To Buy
 What was the size of the United States movies and entertainment market by value in 2015?

 What will be the size of the United States movies and entertainment market in 2020?

 What factors are affecting the strength of competition in the United States movies and entertainment market?

 How has the market performed over the last five years?

 What are the main segments that make up the United States' movies and entertainment market?

Key Highlights
The movies and entertainment market consists of both producers and distributors of entertainment formats, such as movies and music.

The US movies and entertainment market had total revenues of $26,359.1m in 2015, representing a compound annual growth rate (CAGR) of 2.1% between 2011 and 2015.

The music and video segment was the market's most lucrative in 2015, with total revenues of $15,057.3m, equivalent to 57.1% of the market's overall value.

Such factors as video and music piracy have an impact on this market. In the US, the physical DVD business is crumbling. However there is a growing demand for digital video, which is helping to keep this particular segment of the market in growth. The music segment in particular is struggling, which is largely due to the decline in not only physical music sales, but also digital downloads as streaming becomes more popular.

Executive Summary
Market value
Market value forecast
Category segmentation
Geography segmentation
Market rivalry
Market Overview
Market definition
Market analysis
Market Data
Market value
Market Segmentation
Category segmentation
Geography segmentation
Market Outlook
Market value forecast
Five Forces Analysis
Summary
Buyer power
Supplier power
New entrants
Threat of substitutes
Degree of rivalry
Leading Companies
Twenty-First Century Fox, Inc.
Sony Corporation
Time Warner Inc.
The Walt Disney Company
Macroeconomic Indicators
Country data
Methodology
Industry associations
Related MarketLine research
Appendix
About MarketLine

SECONDARY RESEARCH
Secondary Research Information is collected from a number of publicly available as well as paid databases. Public sources involve publications by different associations and governments, annual reports and statements of companies, white papers and research publications by recognized industry experts and renowned academia etc. Paid data sources include third party authentic industry databases.

PRIMARY RESEARCH
Once data collection is done through secondary research, primary interviews are conducted with different stakeholders across the value chain like manufacturers, distributors, ingredient/input suppliers, end customers and other key opinion leaders of the industry. Primary research is used both to validate the data points obtained from secondary research and to fill in the data gaps after secondary research.

MARKET ENGINEERING
The market engineering phase involves analyzing the data collected, market breakdown and forecasting. Macroeconomic indicators and bottom-up and top-down approaches are used to arrive at a complete set of data points that give way to valuable qualitative and quantitative insights. Each data point is verified by the process of data triangulation to validate the numbers and arrive at close estimates.

EXPERT VALIDATION
The market engineered data is verified and validated by a number of experts, both in-house and external.

REPORT WRITING/ PRESENTATION
After the data is curated by the mentioned highly sophisticated process, the analysts begin to write the report. Garnering insights from data and forecasts, insights are drawn to visualize the entire ecosystem in a single report.

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