Segment by Type
Cloud Based
On Premises
Segment by Application
Large Enterprises
SMEs
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
By Company
Help Lightning
Streem
Microsoft
SightCall
Trimble
Zoho Corporation
HeadApp
FASTEP
Fieldbit
Glartek
Librestream
Masters of Pie
Oculavis
Reflekt One
Wideum
Scope AR
Upskill
TeamViewer
TechSee
Telepresenz
Future Visual
VSight
PTC
XMReality
iBoson Innovations
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global AR Collaboration Software Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
1.2.2 Cloud Based
1.2.3 On Premises
1.3 Market by Application
1.3.1 Global AR Collaboration Software Market Share by Application: 2017 VS 2021 VS 2028
1.3.2 Large Enterprises
1.3.3 SMEs
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global AR Collaboration Software Market Perspective (2017-2028)
2.2 AR Collaboration Software Growth Trends by Region
2.2.1 AR Collaboration Software Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 AR Collaboration Software Historic Market Size by Region (2017-2022)
2.2.3 AR Collaboration Software Forecasted Market Size by Region (2023-2028)
2.3 AR Collaboration Software Market Dynamics
2.3.1 AR Collaboration Software Industry Trends
2.3.2 AR Collaboration Software Market Drivers
2.3.3 AR Collaboration Software Market Challenges
2.3.4 AR Collaboration Software Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top AR Collaboration Software Players by Revenue
3.1.1 Global Top AR Collaboration Software Players by Revenue (2017-2022)
3.1.2 Global AR Collaboration Software Revenue Market Share by Players (2017-2022)
3.2 Global AR Collaboration Software Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by AR Collaboration Software Revenue
3.4 Global AR Collaboration Software Market Concentration Ratio
3.4.1 Global AR Collaboration Software Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by AR Collaboration Software Revenue in 2021
3.5 AR Collaboration Software Key Players Head office and Area Served
3.6 Key Players AR Collaboration Software Product Solution and Service
3.7 Date of Enter into AR Collaboration Software Market
3.8 Mergers & Acquisitions, Expansion Plans
4 AR Collaboration Software Breakdown Data by Type
4.1 Global AR Collaboration Software Historic Market Size by Type (2017-2022)
4.2 Global AR Collaboration Software Forecasted Market Size by Type (2023-2028)
5 AR Collaboration Software Breakdown Data by Application
5.1 Global AR Collaboration Software Historic Market Size by Application (2017-2022)
5.2 Global AR Collaboration Software Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America AR Collaboration Software Market Size (2017-2028)
6.2 North America AR Collaboration Software Market Size by Country (2017-2022)
6.3 North America AR Collaboration Software Market Size by Country (2023-2028)
6.4 United States
6.5 Canada
7 Europe
7.1 Europe AR Collaboration Software Market Size (2017-2028)
7.2 Europe AR Collaboration Software Market Size by Country (2017-2022)
7.3 Europe AR Collaboration Software Market Size by Country (2023-2028)
7.4 Germany
7.5 France
7.6 U.K.
7.7 Italy
7.8 Russia
7.9 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific AR Collaboration Software Market Size (2017-2028)
8.2 Asia-Pacific AR Collaboration Software Market Size by Country (2017-2022)
8.3 Asia-Pacific AR Collaboration Software Market Size by Country (2023-2028)
8.4 China
8.5 Japan
8.6 South Korea
8.7 Southeast Asia
8.8 India
8.9 Australia
9 Latin America
9.1 Latin America AR Collaboration Software Market Size (2017-2028)
9.2 Latin America AR Collaboration Software Market Size by Country (2017-2022)
9.3 Latin America AR Collaboration Software Market Size by Country (2023-2028)
9.4 Mexico
9.5 Brazil
10 Middle East & Africa
10.1 Middle East & Africa AR Collaboration Software Market Size (2017-2028)
10.2 Middle East & Africa AR Collaboration Software Market Size by Country (2017-2022)
10.3 Middle East & Africa AR Collaboration Software Market Size by Country (2023-2028)
10.4 Turkey
10.5 Saudi Arabia
10.6 UAE
11 Key Players Profiles
11.1 Help Lightning
11.1.1 Help Lightning Company Detail
11.1.2 Help Lightning Business Overview
11.1.3 Help Lightning AR Collaboration Software Introduction
11.1.4 Help Lightning Revenue in AR Collaboration Software Business (2017-2022)
11.1.5 Help Lightning Recent Development
11.2 Streem
11.2.1 Streem Company Detail
11.2.2 Streem Business Overview
11.2.3 Streem AR Collaboration Software Introduction
11.2.4 Streem Revenue in AR Collaboration Software Business (2017-2022)
11.2.5 Streem Recent Development
11.3 Microsoft
11.3.1 Microsoft Company Detail
11.3.2 Microsoft Business Overview
11.3.3 Microsoft AR Collaboration Software Introduction
11.3.4 Microsoft Revenue in AR Collaboration Software Business (2017-2022)
11.3.5 Microsoft Recent Development
11.4 SightCall
11.4.1 SightCall Company Detail
11.4.2 SightCall Business Overview
11.4.3 SightCall AR Collaboration Software Introduction
11.4.4 SightCall Revenue in AR Collaboration Software Business (2017-2022)
11.4.5 SightCall Recent Development
11.5 Trimble
11.5.1 Trimble Company Detail
11.5.2 Trimble Business Overview
11.5.3 Trimble AR Collaboration Software Introduction
11.5.4 Trimble Revenue in AR Collaboration Software Business (2017-2022)
11.5.5 Trimble Recent Development
11.6 Zoho Corporation
11.6.1 Zoho Corporation Company Detail
11.6.2 Zoho Corporation Business Overview
11.6.3 Zoho Corporation AR Collaboration Software Introduction
11.6.4 Zoho Corporation Revenue in AR Collaboration Software Business (2017-2022)
11.6.5 Zoho Corporation Recent Development
11.7 HeadApp
11.7.1 HeadApp Company Detail
11.7.2 HeadApp Business Overview
11.7.3 HeadApp AR Collaboration Software Introduction
11.7.4 HeadApp Revenue in AR Collaboration Software Business (2017-2022)
11.7.5 HeadApp Recent Development
11.8 FASTEP
11.8.1 FASTEP Company Detail
11.8.2 FASTEP Business Overview
11.8.3 FASTEP AR Collaboration Software Introduction
11.8.4 FASTEP Revenue in AR Collaboration Software Business (2017-2022)
11.8.5 FASTEP Recent Development
11.9 Fieldbit
11.9.1 Fieldbit Company Detail
11.9.2 Fieldbit Business Overview
11.9.3 Fieldbit AR Collaboration Software Introduction
11.9.4 Fieldbit Revenue in AR Collaboration Software Business (2017-2022)
11.9.5 Fieldbit Recent Development
11.10 Glartek
11.10.1 Glartek Company Detail
11.10.2 Glartek Business Overview
11.10.3 Glartek AR Collaboration Software Introduction
11.10.4 Glartek Revenue in AR Collaboration Software Business (2017-2022)
11.10.5 Glartek Recent Development
11.11 Librestream
11.11.1 Librestream Company Detail
11.11.2 Librestream Business Overview
11.11.3 Librestream AR Collaboration Software Introduction
11.11.4 Librestream Revenue in AR Collaboration Software Business (2017-2022)
11.11.5 Librestream Recent Development
11.12 Masters of Pie
11.12.1 Masters of Pie Company Detail
11.12.2 Masters of Pie Business Overview
11.12.3 Masters of Pie AR Collaboration Software Introduction
11.12.4 Masters of Pie Revenue in AR Collaboration Software Business (2017-2022)
11.12.5 Masters of Pie Recent Development
11.13 Oculavis
11.13.1 Oculavis Company Detail
11.13.2 Oculavis Business Overview
11.13.3 Oculavis AR Collaboration Software Introduction
11.13.4 Oculavis Revenue in AR Collaboration Software Business (2017-2022)
11.13.5 Oculavis Recent Development
11.14 Reflekt One
11.14.1 Reflekt One Company Detail
11.14.2 Reflekt One Business Overview
11.14.3 Reflekt One AR Collaboration Software Introduction
11.14.4 Reflekt One Revenue in AR Collaboration Software Business (2017-2022)
11.14.5 Reflekt One Recent Development
11.15 Wideum
11.15.1 Wideum Company Detail
11.15.2 Wideum Business Overview
11.15.3 Wideum AR Collaboration Software Introduction
11.15.4 Wideum Revenue in AR Collaboration Software Business (2017-2022)
11.15.5 Wideum Recent Development
11.16 Scope AR
11.16.1 Scope AR Company Detail
11.16.2 Scope AR Business Overview
11.16.3 Scope AR AR Collaboration Software Introduction
11.16.4 Scope AR Revenue in AR Collaboration Software Business (2017-2022)
11.16.5 Scope AR Recent Development
11.17 Upskill
11.17.1 Upskill Company Detail
11.17.2 Upskill Business Overview
11.17.3 Upskill AR Collaboration Software Introduction
11.17.4 Upskill Revenue in AR Collaboration Software Business (2017-2022)
11.17.5 Upskill Recent Development
11.18 TeamViewer
11.18.1 TeamViewer Company Detail
11.18.2 TeamViewer Business Overview
11.18.3 TeamViewer AR Collaboration Software Introduction
11.18.4 TeamViewer Revenue in AR Collaboration Software Business (2017-2022)
11.18.5 TeamViewer Recent Development
11.19 TechSee
11.19.1 TechSee Company Detail
11.19.2 TechSee Business Overview
11.19.3 TechSee AR Collaboration Software Introduction
11.19.4 TechSee Revenue in AR Collaboration Software Business (2017-2022)
11.19.5 TechSee Recent Development
11.20 Telepresenz
11.20.1 Telepresenz Company Detail
11.20.2 Telepresenz Business Overview
11.20.3 Telepresenz AR Collaboration Software Introduction
11.20.4 Telepresenz Revenue in AR Collaboration Software Business (2017-2022)
11.20.5 Telepresenz Recent Development
11.21 Future Visual
11.21.1 Future Visual Company Detail
11.21.2 Future Visual Business Overview
11.21.3 Future Visual AR Collaboration Software Introduction
11.21.4 Future Visual Revenue in AR Collaboration Software Business (2017-2022)
11.21.5 Future Visual Recent Development
11.22 VSight
11.22.1 VSight Company Detail
11.22.2 VSight Business Overview
11.22.3 VSight AR Collaboration Software Introduction
11.22.4 VSight Revenue in AR Collaboration Software Business (2017-2022)
11.22.5 VSight Recent Development
11.23 PTC
11.23.1 PTC Company Detail
11.23.2 PTC Business Overview
11.23.3 PTC AR Collaboration Software Introduction
11.23.4 PTC Revenue in AR Collaboration Software Business (2017-2022)
11.23.5 PTC Recent Development
11.24 XMReality
11.24.1 XMReality Company Detail
11.24.2 XMReality Business Overview
11.24.3 XMReality AR Collaboration Software Introduction
11.24.4 XMReality Revenue in AR Collaboration Software Business (2017-2022)
11.24.5 XMReality Recent Development
11.25 iBoson Innovations
11.25.1 iBoson Innovations Company Detail
11.25.2 iBoson Innovations Business Overview
11.25.3 iBoson Innovations AR Collaboration Software Introduction
11.25.4 iBoson Innovations Revenue in AR Collaboration Software Business (2017-2022)
11.25.5 iBoson Innovations Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Research Methodology
SECONDARY RESEARCH
Secondary Research Information is collected from a number of publicly available as well as paid databases. Public sources involve publications by different associations and governments, annual reports and statements of companies, white papers and research publications by recognized industry experts and renowned academia etc. Paid data sources include third party authentic industry databases.
PRIMARY RESEARCH
Once data collection is done through secondary research, primary interviews are conducted with different stakeholders across the value chain like manufacturers, distributors, ingredient/input suppliers, end customers and other key opinion leaders of the industry. Primary research is used both to validate the data points obtained from secondary research and to fill in the data gaps after secondary research.
MARKET ENGINEERING
The market engineering phase involves analysing the data collected, market breakdown and forecasting. Macroeconomic indicators and bottom-up and top-down approaches are used to arrive at a complete set of data points that give way to valuable qualitative and quantitative insights. Each data point is verified by the process of data triangulation to validate the numbers and arrive at close estimates.
EXPERT VALIDATION
The market engineered data is verified and validated by a number of experts, both in-house and external.
REPORT WRITING/ PRESENTATION
After the data is curated by the mentioned highly sophisticated process, the analysts begin to write the report. Garnering insights from data and forecasts, insights are drawn to visualize the entire ecosystem in a single report.